Wandering Games

简介:
在游戏中游荡可以是一个主题,一种形式模式,一种美学隐喻,或者一个玩家动作。它可以意味着行走,逃跑,穿越,蜿蜒或返回。在本书中,游戏研究学者Melissa Kagen引入了 “流浪游戏” 的概念,探索了流浪在各种游戏世界中的用途。她展示了备受嘲笑的步行模拟器-这个术语最初是一种侮辱,是对暴力程度较低,任务导向较少或完成难度较小的游戏的贬低-半偶然地利用了一些出色的东西: 小说中行走概念的丰富遗产和思想史,哲学、朝圣、表演和抗议。探索在这些不同的游戏世界中徘徊的内涵,她考虑了工作,性别,殖民主义和死亡的意识形态如何改变我们在数字空间中徘徊的方式。
英文简介:
Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of "wandering games," exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator - a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete-semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest.
Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces.
- 书名
- Wandering Games
- 译名
- 流浪游戏
- 语言
- 英语
- 年份
- 2022
- 页数
- 215页
- 大小
- 9.07 MB
- 下载
Wandering Games.pdf
- 密码
- 65536
最后更新:2025-04-12 23:57:34