Creating Games in C++: A Step-by-Step Guide

简介:
你喜欢视频游戏吗?有没有想过,如果你可以创建一个自己的,所有的钟声和口哨声?它并不像你想象的那么复杂,你不需要成为一个数学天才或编程天才。事实上,一切你需要创建你的第一个游戏,“入侵的Slugwroths”,包括在这本书和光盘。
作者David Conger从square one开始,介绍了该行业的工具以及使用c语言开始编程的所有基本概念,c语言是当前大多数商业游戏的动力。另外,他在cd-rom上放置了大量顶级 (免费) 工具,包括dev-c编译器,链接器和调试器-以及他自己的LlamaWorks2D游戏引擎。一步一步的说明和丰富的插图带你通过游戏程序结构,将声音和音乐集成到游戏,浮点数学,C数组等等。使用示例程序和源代码来运行它们,您可以按照您的学习。
英文简介:
Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths", is included in this book and CD-ROM.
Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine.
Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn.
- 书名
- Creating Games in C++: A Step-by-Step Guide
- 译名
- 使用 C++ 创建游戏:分步指南
- 语言
- 英语
- 年份
- 2006
- 页数
- 602页
- 大小
- 2.79 MB
- 标签
- C++
- 下载
Creating Games in C++: A Step-by-Step Guide.pdf
- 密码
- 65536
最后更新:2025-04-12 23:57:56