Mathematical Applications for Game Development

Mathematical Applications for Game Development

简介:

本书介绍了数学和科学在游戏和模拟编程中的应用。包括在游戏和模拟中利用矩阵和矢量运算,运动学和牛顿原理。还包括代码优化。

它涵盖了描述三维空间中物体的位置和运动所需的数学和物理学。数学部分中的模块使用Java OOP来开发游戏数学库。

英文简介:

This book presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization.

It covers the mathematics and physics needed to describe the position and motion of bodies in three-dimensional space.

The modules in the Math section use Java OOP to develop a game math library.

书名
Mathematical Applications for Game Development
译名
游戏开发的数学应用
语言
英语
年份
2004
页数
649页
大小
14.82 MB
标签
  • 游戏开发
  • 数学
  • 下载
    pdf iconMathematical Applications for Game Development.pdf
    密码
    65536

    最后更新:2025-04-12 23:54:40

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