Introduction to Modern OpenGL

Introduction to Modern OpenGL

简介:

本指南将教您使用OpenGL开发现代图形应用程序的基础知识。关于这个主题还有很多其他指南,但本指南在一些要点上有所不同。我们将不讨论OpenGL规范的任何旧部分。这意味着您将学习如何自己实现,而不是使用glBegin和glLight等已弃用的函数。任何与OpenGL本身没有直接关系的东西,比如创建一个窗口和从文件加载纹理,将使用几个小库来完成。

英文简介:

This guide will teach you the basics of using OpenGL to develop modern graphics applications. There are a lot of other guides on this topic, but there are some major points where this guide differs from those. We will not be discussing any of the old parts of the OpenGL specification. That means you'll be taught how to implement things yourself, instead of using deprecated functions like glBegin and glLight. Anything that is not directly related to OpenGL itself, like creating a window and loading textures from files, will be done using a few small libraries.

书名
Introduction to Modern OpenGL
译名
现代 OpenGL 简介
语言
英语
年份
2019
页数
101页
大小
2.19 MB
下载
pdf iconIntroduction to Modern OpenGL.pdf
密码
65536

最后更新:2025-04-12 23:54:40

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