Code the Classics – Volume 1: Using Python and Pygame

Code the Classics – Volume 1: Using Python and Pygame

简介:

这本令人惊叹的224页精装书不仅讲述了20世纪70年代和20世纪80年代的一些开创性视频游戏的故事,还向您展示了如何使用Python和Pygame Zero创建自己的游戏,并遵循Raspberry Pi创始人Eben Upton编程的示例。在两卷中的第一卷中,我们重新制作了五款经典视频游戏-从Pong到Sensible Soccer,每款游戏都代表着不同的类型。我们采访了游戏的原始创作者,并从他们的例子中学习,并利用20世纪80年代最多产的两个游戏开发商的艺术和音频工程技能为我们重新创建的游戏版本。

从大师那里获取游戏设计提示和技巧浏览代码清单并了解它们的工作原理下载并玩Eben Upton的游戏示例了解如何使用Pygame Zero编写自己的游戏代码阅读与专家图形和音频创作者的访谈

英文简介:

This stunning 224-page hardback book not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them using Python and Pygame Zero, following examples programmed by Raspberry Pi founder Eben Upton.

In the first of two volumes, we remake five classic video games – ranging from Pong to Sensible Soccer, each represents a different genre. We interview the games’ original creators and learn from their example, as well as utilise the art and audio engineering skills of two of the 1980s' most prolific games developers for our recreated versions of the games.

Get game design tips and tricks from the mastersExplore the code listings and find out how they workDownload and play game examples by Eben UptonLearn how to code your own games with Pygame ZeroRead interviews with expert graphics and audio creators

书名
Code the Classics – Volume 1: Using Python and Pygame
译名
编写经典代码 – 第 1 卷:使用 Python 和 Pygame
语言
英语
年份
2019
页数
224页
大小
37.03 MB
标签
  • Python
  • 下载
    pdf iconCode the Classics – Volume 1: Using Python and Pygame.pdf
    密码
    65536

    最后更新:2025-04-12 23:54:38

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