Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIsa

简介:
本书向您展示了如何在PC上用Java技术开发和编程3D游戏,重点是3D景观的构建。假设您对Java有合理的了解-在学校的第一门Java课程中学习的那种东西。
主题分为三个部分: Java 3D API,用于玩游戏的非标准输入设备和JOGL。Java 3D是一个高级的3D图形API,而JOGL是围绕流行的OpenGL图形API的低级Java包装器。你会看到三种非标准的输入设备: 网络摄像头、游戏手柄和P5数据手套。在此过程中,您将使用其他几个与游戏相关的库,包括: JInput,JOAL,JMF和Odejava。了解与游戏相关的所有最新Java SE 6功能,包括: 初始屏幕,JavaScript脚本以及桌面和系统托盘界面。使用Java 3D API和Java for OpenGL进行Java游戏开发的独特覆盖范围,以及来自公认的Java游戏大师的宝贵经验,将在阅读本书后为您提供明显的优势。
英文简介:
This book shows you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java - the sort of thing picked up in a first Java course at school.
Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.Youll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove.Along the way, youll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.
- 书名
- Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIsa
- 译名
- Pro Java 6 3D 游戏开发:Java 3D、JOGL、JInput 和 JOAL APIa
- 语言
- 英语
- 年份
- 2007
- 页数
- 508页
- 大小
- 7.93 MB
- 标签
- 3D
- 计算机图形学
- 游戏开发
- Java
- 下载
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIsa.pdf
- 密码
- 65536
最后更新:2025-04-12 23:54:38